Class: Street Tough
A: A Limb for Your Life
B: Tats
C: Intimidate
D: Dirty Fighting, Cleave
You gain+1 HP for every Street Tough Template you possess.
A Limb for Your Life
Once per day you can reduce incoming damage by 1d12. If you choose to sacrifice an arm or a leg you can reduce the damage by 12 points instead of 1d12. If instead you sacrifice a small sensory organ, such as an eye or finger, you reduce the damage by 6 points.
Tats
Each time you obtain a total of 10, 20, 30, and 50 kills with a weapon type, you gain enough street cred to get a tattoo of that weapon along with a new ability for that weapon chosen from the list below:
+1 Damage +1 Advantage (max 2) - Special Ability (negotiated with DM, one per weapon)
Dirty Fighting
Once per combat you can fight dirty. Make an Attack with +1 Advantage and your target is stunned for d4 rounds.
Intimidate
Once per day you can intimidate another humanoid. They roll a Charisma save. On a failure you force them to obey one request.
Cleave
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