Monday, October 26, 2020

GLOG Class: Hoplite, a Bronze Age Warrior for Greek Fantasy Games

Starting Equipment: bronze-tipped spear, bronze breastplate, shield, sun-bleached sandals

A: Phalanx Tactics, Pile In
B: Stubborn Sandals, Heroic Advance
C: Shield Brothers, +2 Attack stat
D: Ruthless Cadence

You gain +1 Movement for each Hoplite template you possess

A: Phalanx Tactics

After you make a charge attack, you and allies within 5' gain +1 Defense. If you're equipped with a shield, you and allies within 5' instead gain +2 Defense. A character can only gain this benefit from one Hoplite at a time.


A: Pile In

Once per combat round, after an ally within 20'+Movement is attacked, you can make a free charge attack.


B: Stubborn Sandals

As long as you're wearing sandals, you are immune to effects that knock you prone or knock you back and allies within 5' gain +2 to Save against such effects.


B: Heroic Advance

When you make a charge attack, you can instead call for a heroic advance. When you call for a heroic advance, you and allies within 5' can move 50'+your Movement towards an enemy. Allies have to end their movement within 5' of you.


C: Shield Brothers

When an ally within 5' misses with an attack, they gain +2 to their next attack.


D: Ruthless Cadence

Any hit you score against a creature that has all of their hit points is a critical hit. When you score a critical hit in this way, add your level to the damage dealt.


Shields up, spears out, heels set, hearts firm.


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