In El-Sai's case each value means the following:
Starport: E—basically a floating rock; no facilities or any cool space stuff.
Size: 5000 mile diameter; that's about the size of Ganymede.
Atmosphere: 5—Very Thin; you'd need breathing masks to adventure on the surface.
Hydrographies: 10%—if my math is correct that means all the water on El-Sai could fit into Yosemite Park.
Population: thousands
Government: Representative Democracy
Law Level: 2—basically everything but energy weapons is A-OK.
Tech Level: 7—basically modern amounts of tech with a sprinkling of future tech such as hovercrafts, pulse lasers, as well as fission and solar powered engines.
I've always imagined Wundergauss being set in a land with plenty of water, green landscapes, and definitely no tech. Standard MEAL with magic stuff. (That stands for Medieval European Analogue Land.) But these results paint a way darker picture.
But first I want to address two things, the government and law level. It's no surprise that Traveller assumes unified global government and police force but for me I think it's more interesting when societies clash, so I'll largely be ignoring government and law level. Now that that's out of the way I can move on to the good bits.
Low pop, little water, alien atmosphere, little to no connection with the outside galactic civilization. This is starting to sound more like Mad Max than Lord of the Ring. But I am a little conflicted.
I've always imagined Wundergauss bordering a great sea or ocean where plenty of boat on boat action could go down. Such a setting seems impossible with only 10 percent water. But I'll take my cake and eat it too.
Not only does Wundergauss border a sea, it borders the only sea. A Lonely Sea, so to speak. It just so happens that all of the drinkable water drains into this basin. The land around it is arable and its rivers power corrupts; that's why.
prime real estate. Dozens of tribes brawl it out on this promised land for the exquisite title of Water Barons. The barons send waves of armies against their enemies and control the sea with steel ships fueled with diesel. Why would they risk polluting the only drinkable water on the planet? Well because
Sure you can live elsewhere, but who the fuck wants to suck water out of plants and pray to idols that you kill something to roast over the fire that night. It's a savage's life!
Might there be promise lands elsewhere? The caravans say so but who trusts them! They're all maniacs and low-lives. The Oil barons say here are, but they'd say anything for good coin.
The Lonely Sea awaits the people's saviors or the barons to rule it.
I've always imagined Wundergauss bordering a great sea or ocean where plenty of boat on boat action could go down. Such a setting seems impossible with only 10 percent water. But I'll take my cake and eat it too.
Not only does Wundergauss border a sea, it borders the only sea. A Lonely Sea, so to speak. It just so happens that all of the drinkable water drains into this basin. The land around it is arable and its rivers power corrupts; that's why.
prime real estate. Dozens of tribes brawl it out on this promised land for the exquisite title of Water Barons. The barons send waves of armies against their enemies and control the sea with steel ships fueled with diesel. Why would they risk polluting the only drinkable water on the planet? Well because
Sure you can live elsewhere, but who the fuck wants to suck water out of plants and pray to idols that you kill something to roast over the fire that night. It's a savage's life!
Might there be promise lands elsewhere? The caravans say so but who trusts them! They're all maniacs and low-lives. The Oil barons say here are, but they'd say anything for good coin.
The Lonely Sea awaits the people's saviors or the barons to rule it.
All the water of El-Sai would cover a bit over 7.8 million square miles. That's a whole bunch of Yosemite's.
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