tag:blogger.com,1999:blog-7379942381285970787.post4456535479209644269..comments2023-11-03T05:28:47.626-07:00Comments on Through the Spyglass: QNDRPGChris Wilsonhttp://www.blogger.com/profile/07193887974132021361noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7379942381285970787.post-25646338177902312392017-09-13T15:41:57.581-07:002017-09-13T15:41:57.581-07:00Thanks for the comment! You're right! I think ...Thanks for the comment! You're right! I think that's why a lot of popular published settings such as Hubris or Swordfish Island are so popular. They have random mechanics built in so one run can be vastly different from another. I'll add you to my roll as well :)Chris Wilsonhttps://www.blogger.com/profile/07193887974132021361noreply@blogger.comtag:blogger.com,1999:blog-7379942381285970787.post-91182740594713556942017-09-12T14:48:29.569-07:002017-09-12T14:48:29.569-07:00This is good. It is good to write down your house...This is good. It is good to write down your house ruled version of the great game. It's good to release it into the wild where people can use it and comment on it.<br /><br />The only thing I have to add is: the map is not the territory; the game at the table is the thing.<br /><br />Somehow you were not on my blogroll, so I added you. Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.com